#VRML V2.0 utf8
Transform {
translation 0 0 9
rotation 0 0 1 0.0
children Shape {
appearance DEF WHITE Appearance {
material Material {
diffuseColor 1 1 1
}
}
geometry Text {
string [ " " ]
fontStyle DEF MFS FontStyle {
size 0.1
family "SERIF"
style "BOLD"
justify "MIDDLE"
}
}
}
}