The Element is the basic building block from which GML units are composed.<q ref="core.gml:TransObject">TransObject</q><ul><li>A GML unit is always made of a collection of one or more GML elements, referenced by unique identifiers. </li><li>Depending on its type, a GML element may contain a collection of one or more child elements, referenced by unique identifiers. </li><li>Elements can be nested in this way to any arbitrary depth. </li></ul>(c) SAP AG 2003-2006. All rights reserved.
Reference to a collection of configuration items configuring this element.
Gets the parent object.
Gets the state that contains this object, if any.
Gets the containing unit.
Gets the tooltip text to display for the element.The scale at the which the element's text is currently displayed, relative to the reference coordinates system (1=actual size).The tooltip text to display, or <code>null</code> if there is no tooltip.<ol><li>The tooltip text can contain any valid HTML markup. </li><li>The <code>textScale</code> parameter can be used as a condition for displaying the tooltip only when the scale is too small to render legible text. </li></ol>
Used for retrieving Text from the translation table.The key of the Text to retrieve.Whether called from DE engine or not.The translated text (and type in case of DE).
Gets the UI Configuration by calling the rule defineUIConfiguration.The list of UI Configuration definitions - in the structure {key1:value1, key2:value2, ...}, where:
key is a concatenation of the name-spaced-command and the name-of-the-button-attribute.
For example, to disable the FieldSelector button, command is '' and attribute is "disable".
The key, in that case, will be UPPER('_disable');
The value is typically boolean, and depends on the attribute logic. For disable false means the button will work.
Note - since the command ID is kept in upper-case, the key must also be entered in UPPER case mode.<ol><li>Note - since IDs in VC Core are upper-case, the key must be also entered in UPPER case mode. </li></ol>
Used for creating a new Text instance and an entry in the translation table.The translation type.The text to be translated.The newly genenrated key.
Used for removing Texts from the translation table.One or more (array) of Texts to remove.
Used for updating Text instance and an entry in the translation table.The new text to be translated.The key of the Text object to update.Optional. Needed when the type is to be replaced.The updated key.